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Aaron Wolford
Aaron Wolford
Lead Hardware Artist - Ripple Effect Studios
Las Vegas, United States

Summary

3D Artist specializing in Hard-surface modeling and weapon/vehicle creation.

Skills

3D ModelingHard Surface ModelingLightingProp ModelingUV MappingWeapon ModelingVehicle ModelingPBR TexturingPhysically Based RenderingTexture Baking

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
TopoGun
TopoGun
Unreal Engine
Unreal Engine
Quixel Suite
Quixel Suite
xNormal
xNormal
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Video Game
      Battlefield 6
    • Year
      2025
    • Role
      Lead Hardware Artist
    • Company
      Ripple Effect Studios
    • Video Game
      Battlefield 2042
    • Year
      2021
    • Role
      Hard Surface Artist
    • Company
      Ripple Effect Studios
    • Video Game
      Ratchet and Clank: Rift Apart
    • Year
      2021
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Video Game
      Call of Duty: Black Ops Cold War
    • Year
      2020
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Video Game
      Marvel's Spider-Man: Miles Morales
    • Year
      2020
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Video Game
      Call of Duty: Modern Warfare
    • Year
      2019
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Video Game
      Bood & Truth
    • Year
      2019
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Video Game
      Rage 2
    • Year
      2019
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Video Game
      Call of Duty: Black Ops 4
    • Year
      2018
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Video Game
      Marvel Spider-Man
    • Year
      2018
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Video Game
      Call of Duty: Infinite Warfare
    • Year
      2017
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Video Game
      Call of Duty Black Ops 3
    • Year
      2016
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Video Game
      Call of Duty Modern Warfare Remasterd
    • Year
      2016
    • Role
      Hard Surface Artist
    • Company
      RYZIN Art
    • Mobile Game
      Wildstyle Basketball 3v3
    • Year
      2015
    • Role
      Lead Artist
    • Company
      Easley-Dunn Productions
    • Mobile Game
      Robot Race
    • Year
      2012
    • Role
      Lead Artist
    • Company
      Easly-Dunn Productions

Experience

  • Lead Hardware Artist at Ripple Effect Studios
    Los Angeles
    October 2020 - Present

  • Hard Surface 3D Artist at RYZIN
    Los Angeles
    October 2016 - October 2020

  • Contract 3D Artist at Invodo
    Austin
    January 2016 - September 2016

  • Art Lead at Easley-Dunn Productions
    Los Angeles, United States of America
    September 2011 - September 2014

    Mobile game studio where I was responsible for establishing the art direction on two titles and leading a team of 5 artists.

  • Freelance 3D Artist at Communications Exhibits, Inc.
    Canal Fulton
    February 2014 - March 2014

  • 3D Artist at Flaming Brain Studios
    November 2010 - August 2011